4:Loop – designing the ominous cube-shaped Scanner boss - Playstation - 04-28-2026
4:Loop – designing the ominous cube-shaped Scanner boss
Hi, I’m Mike Booth, Chief Creative Officer at Bad Robot Games, and Game Director of 4:Loop. In my last post, I shared how our core gameplay systems come together to create an unpredictable and endlessly replayable experience. Today, I’d like to share more details on one of our co-op shooter’s high-stakes boss fights. Specifically, I’d […]
https://blog.playstation.com/2026/04/28/4loop-designing-the-ominous-cube-shaped-scanner-boss/