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Playstation Coloratura: Designing a world where sound is the only guide
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Coloratura: Designing a world where sound is the only guide

The idea to create Coloratura was born from a revolutionary premise: creating a game that wasn’t just an audioguide but an experience you can play blindly, using spatial orientation and sensory perception as its main core. The project was born from Museful, a Game Jam prototype that served to confirm that tridimensional movement was possible […]


https://blog.playstation.com/2026/07/13/...nly-guide/
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